DESIGNER TOY
Bedtime Care Bear
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About this Manufacturer
Founded in 2002 by designer Paul Budnitz, Kidrobot is the world's premier creator of limited edition art toys and apparel. Kidrobot creates toys, apparel, accessories, and other products in collaboration with many of the world's most talented artists and designers. The products sold at Kidrobot are the centerpieces of a global movement that exemplifies the cutting edge of both pop art and mass culture. Many Kidrobot toys, such as Dunny, MUNNY, and Frank Kozik's Labbits and Mongers, attract huge followings. Artists that work with Kidrobot have gained celebrity status-these include USA artists Frank Kozik, Tim Biskup, Huck Gee, Joe Ledbetter, Tristan Eaton, Paul Budnitz, and Tara McPherson; the German design collective eBoy; Japan's Devilrobots & Mad Barbarians; French street artists Tilt & Mist; the UK's TADO and ilovedust; Australia's Nathan Jurevicius; Argentina's DOMA; and many, many others. Kidrobot also regularly collaborates with many of the world's top brands to create unique limited editions products. Past collaborations include Marc Jacobs, Visionaire Magazine, Barneys New York, The Standard Hotels, Playboy, Burton, Nike, Lacoste, Nooka, Matt Groening & more. A blend of sculpture and popular art, many of Kidrobot's exclusive toys are extremely rare and collectible. Artists often create a series of only a few hundredThe Care Bears are a fictional group of multi-colored bear characters, originally painted in 1981 by artist Elena Kucharik to be used on greeting cards. Now widely used in toy creations.Julie was born in the winter of 1975 in the midwest. She spent her childhood taking art classes and volunteering at a local art gallery. She then went on to study art and graduated with a BFA in Illustration in 1998 from Milwaukee Institute of Art and Design. Julie started out as a traditional media artist - using primarily acrylic, gouache, and technical pens. After spending a few years working as a print and web designer, various computer and design related elements began to surface in her work. Now her work is created with traditional means about half of the time - the rest being digital or a combination of the two. Her work relies heavily on people and environments. Often quirky, bizarre, or ironic, Julie looks heavily at the way people live and define themselves, as well as the environments which they create for themselves. Studying these details, often reveals the unique moments that make us human. After moving to England in 2005, Julie now spends her days in her studio, quite content that she makes things all day.
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